Dark Matter
What I worked on?
Modelling + Simulations + Lightning + Rendering + Composition + FX Post-production
What I worked on?
Modelling + Simulations + Lightning + Rendering + Composition + FX Post-production




My role was to design an immersive factory environment where the concept of dark matter formation was brought to life. The goal was to craft a visually compelling scene that would effectively communicate the product's impending release as a shot teaser.



The Hidden Gem - Megapix
What I worked on?
Modelling + Animation + Texturizing + Lightning + Rendering + Composition + FX Post-production
What I worked on?
Modelling + Animation + Texturizing + Lightning + Rendering + Composition + FX Post-production



In this project, I faced the challenge of creating a Brazilian jungle with dense vegetation and designing a precious gemstone, which serves as the brand's symbol. The goal of the shot was to announce the launch of the Megapix payment platform, accompanied by a strong narrative and storytelling.



Fluence - App Reveal
What I worked on?
Modelling + Animation + Texturizing + Lightning + Rendering + Composition + FX Post-production
What I worked on?
Modelling + Animation + Texturizing + Lightning + Rendering + Composition + FX Post-production



I was responsible for designing a gaming setup within a mysterious room, where carefully crafted shots and cinematic angles—supported by strong storytelling—build anticipation and unveil the Fluence digital wallet.


