Cinematic Shots

Creating cinematic CGI shots that bring stories to life with stunning visuals and dynamic compositions.

Retro Game Room: PS1 Sunset

What I worked on?
Modelling + Texturing + Lightning + Rendering + Composition + FX Post-production

My role centered on visual storytelling and art direction. I conceived and designed this nostalgic 2001 environment, specifically focusing on the atmosphere of the PS1 era. I executed the scene's lighting and composition to capture the iconic post-school sunset ritual, delivering both high-resolution Style Frames and the final ambient video.
Dark Matter

What I worked on?
Modelling + Simulations + Lightning + Rendering + Composition + FX Post-production

My role was to design an immersive factory environment where the concept of dark matter formation was brought to life. The goal was to craft a visually compelling scene that would effectively communicate the product's impending release as a shot teaser.
The Hidden Gem - Megapix

What I worked on?
Modelling + Animation + Texturizing + Lightning + Rendering + Composition + FX Post-production

In this project, I faced the challenge of creating a Brazilian jungle with dense vegetation and designing a precious gemstone, which serves as the brand's symbol. The goal of the shot was to announce the launch of the Megapix payment platform, accompanied by a strong narrative and storytelling.
Fluence - App Reveal

What I worked on?
Modelling + Animation + Texturizing + Lightning + Rendering + Composition + FX Post-production

I was responsible for designing a gaming setup within a mysterious room, where carefully crafted shots and cinematic angles—supported by strong storytelling—build anticipation and unveil the Fluence digital wallet.
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